/*
 ** st_console.h
 **
 **---------------------------------------------------------------------------
 ** Copyright 2015 Alexey Lysiuk
 ** All rights reserved.
 **
 ** Redistribution and use in source and binary forms, with or without
 ** modification, are permitted provided that the following conditions
 ** are met:
 **
 ** 1. Redistributions of source code must retain the above copyright
 **    notice, this list of conditions and the following disclaimer.
 ** 2. Redistributions in binary form must reproduce the above copyright
 **    notice, this list of conditions and the following disclaimer in the
 **    documentation and/or other materials provided with the distribution.
 ** 3. The name of the author may not be used to endorse or promote products
 **    derived from this software without specific prior written permission.
 **
 ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 **---------------------------------------------------------------------------
 **
 */

#ifndef COCOA_ST_CONSOLE_INCLUDED
#define COCOA_ST_CONSOLE_INCLUDED

@class NSButton;
@class NSProgressIndicator;
@class NSScrollView;
@class NSTextField;
@class NSTextView;
@class NSView;
@class NSWindow;

struct PalEntry;


class FConsoleWindow
{
public:
	static FConsoleWindow& GetInstance();

	static void CreateInstance();
	static void DeleteInstance();

	void Show(bool visible);
	void ShowFatalError(const char* message);

	void AddText(const char* message);

	void SetTitleText();
	void SetProgressBar(bool visible);

	// FStartupScreen functionality
	void Progress(int current, int maximum);
	void NetInit(const char* message, int playerCount);
	void NetProgress(int count);
	void NetDone();

private:
	NSWindow*            m_window;
	NSTextView*          m_textView;
	NSScrollView*        m_scrollView;
	NSProgressIndicator* m_progressBar;

	NSView*              m_netView;
	NSTextField*         m_netMessageText;
	NSTextField*         m_netCountText;
	NSProgressIndicator* m_netProgressBar;
	NSButton*            m_netAbortButton;

	unsigned int         m_characterCount;

	int                  m_netCurPos;
	int                  m_netMaxPos;

	FConsoleWindow();

	void ExpandTextView(float height);

	void AddText(const PalEntry& color, const char* message);

	void ScrollTextToBottom();
};

#endif // COCOA_ST_CONSOLE_INCLUDED
